FCAP #14
Show Notes
- The only way this episode could have been more annoying would be if someone had trained small animals to gnaw on my nether regions for the last two weeks. Between Labor Day, the flu, and having to record it three times, I can safely say that this one left me yanking my hair. And let me tell you, I don’t have that much to spare.
- In the original recording, I went off on a tangent talking about the Threshold command, but I realized that a) I was rambling, probably due to all the DayQuil, b) I was running short on time, and c) I’d covered it already in an earlier episode and didn’t really need to talk about it again. I kind of did the same thing with the “create a new document of the same resolution by loading a copy into the clipboard” thing, but the Threshold bit was easier to cut without an obvious gaping hole in the audio and video.
- In case you’re wondering, the Stroke layer style wouldn’t have worked correctly to add an initial outline around my landmass. Why not? Well, I used that watercolor brush to add the land color in, and it’s not all at 100% opacity. You get an interesting effect when you combine Stroke and some other layer styles with areas of varying opacity, but it’s not one that’s really appropriate in this case.
- One other thing I almost forgot. There’s another, slightly more involved version of the technique I used to create the coastline. It’s basically the same, but you put the individual “wave” lines on their own layers, and as you go further away from the shore, you increase the amount of Noise you add to each one and decrease their Opacity so that they fade away as they move out.


